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Ernst & Young • 2024

Enterprise Metaverse Platform

Role

Architect & Lead Developer

Timeline

7 Months

Tech

WebGL, Unity, Mirror Networking

The Challenge

EY needed a multiplayer platform that could handle large-scale virtual events and experiences with hundreds of simultaneous users—reliable enough for enterprise use, scalable enough for company-wide events.

What I Built

Complete multiplayer infrastructure supporting 200+ concurrent players. I rebuilt the platform from an earlier version to improve performance and scalability, owning the entire architecture from design through deployment.

Result

2025 Webby Award nomination